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 rank estimation


Geometric Order Learning for Rank Estimation

Neural Information Processing Systems

A novel approach to rank estimation, called geometric order learning (GOL), is proposed in this paper. First, we construct an embedding space, in which the direction and distance between objects represent order and metric relations between their ranks, by enforcing two geometric constraints: the order constraint compels objects to be sorted according to their ranks, while the metric constraint makes the distance between objects reflect their rank difference. Then, we perform the simple knearest neighbor (k-NN) search in the embedding space to estimate the rank of a test object. Moreover, to assess the quality of embedding spaces for rank estimation, we propose a metric called discriminative ratio for ranking (DRR). Extensive experiments on facial age estimation, historical color image (HCI) classification, and aesthetic score regression demonstrate that GOL constructs effective embedding spaces and thus yields excellent rank estimation performances. The source codes are available at https://github.com/seon92/GOL


Geometric Order Learning for Rank Estimation

Neural Information Processing Systems

A novel approach to rank estimation, called geometric order learning (GOL), is proposed in this paper. First, we construct an embedding space, in which the direction and distance between objects represent order and metric relations between their ranks, by enforcing two geometric constraints: the order constraint compels objects to be sorted according to their ranks, while the metric constraint makes the distance between objects reflect their rank difference. Then, we perform the simple $k$ nearest neighbor ($k$-NN) search in the embedding space to estimate the rank of a test object. Moreover, to assess the quality of embedding spaces for rank estimation, we propose a metric called discriminative ratio for ranking (DRR). Extensive experiments on facial age estimation, historical color image (HCI) classification, and aesthetic score regression demonstrate that GOL constructs effective embedding spaces and thus yields excellent rank estimation performances. The source codes are available at https://github.com/seon92/GOL


Policies of Multiple Skill Levels for Better Strength Estimation in Games

arXiv.org Artificial Intelligence

Accurately estimating human skill levels is crucial for designing effective human-AI interactions so that AI can provide appropriate challenges or guidance. In games where AI players have beaten top human professionals, strength estimation plays a key role in adapting AI behavior to match human skill levels. In a previous state-of-the-art study, researchers have proposed a strength estimator trained using human players' match data. Given some matches, the strength estimator computes strength scores and uses them to estimate player ranks (skill levels). In this paper, we focus on the observation that human players' behavior tendency varies according to their strength and aim to improve the accuracy of strength estimation by taking this into account. Specifically, in addition to strength scores, we obtain policies for different skill levels from neural networks trained using human players' match data. We then combine features based on these policies with the strength scores to estimate strength. We conducted experiments on Go and chess. For Go, our method achieved an accuracy of 80% in strength estimation when given 10 matches, which increased to 92% when given 20 matches. In comparison, the previous state-of-the-art method had an accuracy of 71% with 10 matches and 84% with 20 matches, demonstrating improvements of 8-9%. We observed similar improvements in chess. These results contribute to developing a more accurate strength estimation method and to improving human-AI interaction.


Geometric Order Learning for Rank Estimation

Neural Information Processing Systems

A novel approach to rank estimation, called geometric order learning (GOL), is proposed in this paper. First, we construct an embedding space, in which the direction and distance between objects represent order and metric relations between their ranks, by enforcing two geometric constraints: the order constraint compels objects to be sorted according to their ranks, while the metric constraint makes the distance between objects reflect their rank difference. Then, we perform the simple k nearest neighbor ( k -NN) search in the embedding space to estimate the rank of a test object. Moreover, to assess the quality of embedding spaces for rank estimation, we propose a metric called discriminative ratio for ranking (DRR). Extensive experiments on facial age estimation, historical color image (HCI) classification, and aesthetic score regression demonstrate that GOL constructs effective embedding spaces and thus yields excellent rank estimation performances.


The Expected Loss of Preconditioned Langevin Dynamics Reveals the Hessian Rank

arXiv.org Artificial Intelligence

Langevin dynamics (LD) is widely used for sampling from distributions and for optimization. In this work, we derive a closed-form expression for the expected loss of preconditioned LD near stationary points of the objective function. We use the fact that at the vicinity of such points, LD reduces to an Ornstein-Uhlenbeck process, which is amenable to convenient mathematical treatment. Our analysis reveals that when the preconditioning matrix satisfies a particular relation with respect to the noise covariance, LD's expected loss becomes proportional to the rank of the objective's Hessian. We illustrate the applicability of this result in the context of neural networks, where the Hessian rank has been shown to capture the complexity of the predictor function but is usually computationally hard to probe. Finally, we use our analysis to compare SGD-like and Adam-like preconditioners and identify the regimes under which each of them leads to a lower expected loss.


Geometric Order Learning for Rank Estimation

Neural Information Processing Systems

A novel approach to rank estimation, called geometric order learning (GOL), is proposed in this paper. First, we construct an embedding space, in which the direction and distance between objects represent order and metric relations between their ranks, by enforcing two geometric constraints: the order constraint compels objects to be sorted according to their ranks, while the metric constraint makes the distance between objects reflect their rank difference. Then, we perform the simple k nearest neighbor (k-NN) search in the embedding space to estimate the rank of a test object. Moreover, to assess the quality of embedding spaces for rank estimation, we propose a metric called discriminative ratio for ranking (DRR). Extensive experiments on facial age estimation, historical color image (HCI) classification, and aesthetic score regression demonstrate that GOL constructs effective embedding spaces and thus yields excellent rank estimation performances.


How Dimension reduction techniques work part4(Machine Learning)

#artificialintelligence

Abstract: We investigate the general properties of the dimensional reduction of the Dirac theory, formulated in a Minkowski spacetime with an arbitrary number of spatial dimensions. This is done by applying Hadamard's method of descent, which consists in conceiving low-dimensional theories as a specialization of high-dimensional ones that are uniform along the additional space coordinate. We show that the Dirac equation reduces to either a single Dirac equation or two decoupled Dirac equations, depending on whether the higher-dimensional manifold has even or odd spatial dimensions, respectively. Abstract: Sparse reduced rank regression is an essential statistical learning method. In the contemporary literature, estimation is typically formulated as a nonconvex optimization that often yields to a local optimum in numerical computation. Yet, their theoretical analysis is always centered on the global optimum, resulting in a discrepancy between the statistical guarantee and the numerical computation.


Double-matched matrix decomposition for multi-view data

arXiv.org Machine Learning

We consider the problem of extracting joint and individual signals from multi-view data, that is data collected from different sources on matched samples. While existing methods for multi-view data decomposition explore single matching of data by samples, we focus on double-matched multi-view data (matched by both samples and source features). Our motivating example is the miRNA data collected from both primary tumor and normal tissues of the same subjects; the measurements from two tissues are thus matched both by subjects and by miRNAs. Our proposed double-matched matrix decomposition allows to simultaneously extract joint and individual signals across subjects, as well as joint and individual signals across miRNAs. Our estimation approach takes advantage of double-matching by formulating a new type of optimization problem with explicit row space and column space constraints, for which we develop an efficient iterative algorithm. Numerical studies indicate that taking advantage of double-matching leads to superior signal estimation performance compared to existing multi-view data decomposition based on single-matching. We apply our method to miRNA data as well as data from the English Premier League soccer matches, and find joint and individual multi-view signals that align with domain specific knowledge.


The PRIMPing Routine -- Tiling through Proximal Alternating Linearized Minimization

arXiv.org Artificial Intelligence

Mining and exploring databases should provide users with knowledge and new insights. Tiles of data strive to unveil true underlying structure and distinguish valuable information from various kinds of noise. We propose a novel Boolean matrix factorization algorithm to solve the tiling problem, based on recent results from optimization theory. In contrast to existing work, the new algorithm minimizes the description length of the resulting factorization. This approach is well known for model selection and data compression, but not for finding suitable factorizations via numerical optimization. We demonstrate the superior robustness of the new approach in the presence of several kinds of noise and types of underlying structure. Moreover, our general framework can work with any cost measure having a suitable real-valued relaxation. Thereby, no convexity assumptions have to be met. The experimental results on synthetic data and image data show that the new method identifies interpretable patterns which explain the data almost always better than the competing algorithms.


Recovering Quantized Data with Missing Information Using Bilinear Factorization and Augmented Lagrangian Method

arXiv.org Machine Learning

In this paper, we propose a novel approach in order to recover a quantized matrix with missing information. We propose a regularized convex cost function composed of a log-likelihood term and a Trace norm term. The Bi-factorization approach and the Augmented Lagrangian Method (ALM) are applied to find the global minimizer of the cost function in order to recover the genuine data. We provide mathematical convergence analysis for our proposed algorithm. In the Numerical Experiments Section, we show the superiority of our method in accuracy and also its robustness in computational complexity compared to the state-of-the-art literature methods.